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virtual AKRESULT AK::IAkGameObjectPluginInfo::GetListenerData ( AkUInt32  in_uListenerMask,
AkListener out_listener  
) const [pure virtual]

Get information about a listener. Use GetListenerMask() prior to this function in order to know which listeners are listening to the associated game object. You should only get information about one listener at a time, so there should be only one bit set in in_uListenerMask.

Returns:
AK_Fail if the listener mask is invalid. AK_Success otherwise.
See also:
Parameters:
in_uListenerMask  Bit field identifying the listener for which you desire information.
out_listener  Returned listener info.

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