Game object notification. This method is called when a game object is registered or unregistered.
The notification type will be Notif_Added when a game object is registered, and Notif_Removed when its unregistered.
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Note:
- This notification will be sent for game object registration and unregistration made through the Sound Frame or the sound engine.
- The notification type will be Notif_Reset when all game objects are removed from the Sound Engine.
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- Parameters:
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in_eNotif |
Notification type |
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in_gameObjectID |
ID of the game object |