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include/AK/SoundEngine/Common/AkCommonDefs.h File Reference

Go to the source code of this file.

Classes

struct   AkChannelConfig
  Defines a channel configuration. More...
struct   AkAudioFormat
  Defines the parameters of an audio buffer format. More...
class   AK::IAkMetering
  Interface to retrieve metering information about a buffer. More...
class   AkAudioBuffer

Namespaces

namespace   AK
 

Audiokinetic namespace.


Defines

#define  AK_SPEAKER_SETUP_DEFAULT_PLANE   (AK_SPEAKER_SETUP_5POINT1)
  All speakers on the plane, supported on this platform.
#define  AK_SUPPORTED_STANDARD_CHANNEL_MASK   (AK_SPEAKER_SETUP_DEFAULT_PLANE)
  Platform supports 5.1.
#define  AKMAKECLASSID(in_pluginType, in_companyID, in_pluginID)   ( (in_pluginType) + ( (in_companyID) << 4 ) + ( (in_pluginID) << ( 4 + 12 ) ) )
#define  AKGETPLUGINTYPEFROMCLASSID(in_classID)   ( (in_classID) & AkPluginTypeMask )
#define  AKGETCOMPANYIDFROMCLASSID(in_classID)   ( ( (in_classID) & 0x0000FFF0 ) >> 4 )
#define  AKGETPLUGINIDFROMCLASSID(in_classID)   ( ( (in_classID) & 0xFFFF0000 ) >> ( 4 + 12 ) )
#define  CODECID_FROM_PLUGINID   AKGETPLUGINIDFROMCLASSID

Typedefs

typedef AkInt16  AkSampleType
  Audio sample data type (Wii-specific: 16 bit signed integer).

Enumerations

enum   AkChannelConfigType { AK_ChannelConfigType_Anonymous = 0x0, AK_ChannelConfigType_Standard = 0x1, AK_ChannelConfigType_Ambisonic = 0x2 }
 

Channel configuration type.

More...

Functions

AkForceInline bool  AK::HasLFE (AkChannelMask in_uChannelMask)
AkForceInline bool  AK::HasCenter (AkChannelMask in_uChannelMask)
AkForceInline AkUInt32  AK::GetNumberOfAnglesForConfig (AkChannelMask in_uChannelMask)

Variables

const AkDataTypeID  AK_INT = 0
  Integer data type (uchar, short, and so on).
const AkDataTypeID  AK_FLOAT = 1
  Float data type.
const AkDataInterleaveID  AK_INTERLEAVED = 0
  Interleaved data.
const AkDataInterleaveID  AK_NONINTERLEAVED = 1
  Non-interleaved data.
const AkUInt32  AK_LE_NATIVE_BITSPERSAMPLE = 32
  Native number of bits per sample.
const AkUInt32  AK_LE_NATIVE_SAMPLETYPE = AK_FLOAT
  Native data type.
const AkUInt32  AK_LE_NATIVE_INTERLEAVE = AK_NONINTERLEAVED
  Native interleaved setting.
class AkAudioBuffer  AK_ALIGN_DMA

Detailed Description

AudioLib common defines, enums, and structs.

Definition in file AkCommonDefs.h.


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