版本

    其他文档

menu_open
AKRESULT __cdecl AK::SoundEngine::RegisterCodec ( AkUInt32  in_ulCompanyID,
AkUInt32  in_ulCodecID,
AkCreateFileSourceCallback  in_pFileCreateFunc,
AkCreateBankSourceCallback  in_pBankCreateFunc  
)

Register a codec type with the sound engine and set the callback functions to create the codec's file source and bank source nodes.

See also:
Returns:
AK_Success if successful, AK_InvalidParameter if invalid parameters were provided, or Ak_Fail otherwise. Possible reasons for an AK_Fail result are:
  • Insufficient memory to register the codec
  • Codec ID already registered
Remarks:
Codecs and plug-ins must be registered before loading banks that use them.
Loading a bank referencing an unregistered plug-in or codec will result in a load bank success, but the plug-ins will not be used. More specifically, playing a sound that uses an unregistered effect plug-in will result in audio playback without applying the said effect. If an unregistered source plug-in is used by an event's audio objects, posting the event will fail.
Parameters:
in_ulCompanyID  Company identifier (as declared in the plug-in description XML file)
in_ulCodecID  Codec identifier (as declared in the plug-in description XML file)
in_pFileCreateFunc  Pointer to the codec's file source node creation function
in_pBankCreateFunc  Pointer to the codec's bank source node creation function

Referenced by RegisterAllCodecPlugins().


此页面对您是否有帮助?

需要技术支持?

仍有疑问?或者问题?需要更多信息?欢迎联系我们,我们可以提供帮助!

查看我们的“技术支持”页面

介绍一下自己的项目。我们会竭力为您提供帮助。

来注册自己的项目,我们帮您快速入门,不带任何附加条件!

开始 Wwise 之旅