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AkTerminator Class Reference

List of all members.


Detailed Description

This script deals with termination of the Wwise audio engine. It must be present on one Game Object that gets destroyed last in the game. It must be executed AFTER any other monoBehaviors that use AkSoundEngine.

See also:
  • workingwithsdks_termination
  • AK::SoundEngine::Term()
Generated on Tue Aug 23 02:45:01 2016 for Wwise Unity Integration by  doxygen 1.6.3

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