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Game Objects - Roles and Responsibilities

The following table shows you which tasks related to game objects are the responsibility of the sound designer and which ones are the responsibility of the programmer:

Table 5.1. Game Objects - Roles and Responsibilities

Tasks

Sound Designer (Wwise)

Programmer (Game Code/Tools)

Associate game objects to 3D objects in the game

X

X

Register/Unregister game objects

 

X

Update game object positioning information

 

X

Set the attenuation for each audio object

X

 

Defining Event scope

X

 


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