Adding Additional Languages

When localized language files are ready, they can be imported directly into the project using the Audio File Importer.

To begin the process, first change the import mode to Localize Languages and set the appropriate Destination language for localization.

Preparing to import localized voice files using the audio file importer

You can then select files or folders to be imported in the Destination language using either the Add Files or Add Folders button.

Adding localized files to already existing voice objects

Once imported, the localized files appear in the Contents Editor for the associated Sound Voice object.

Localized dialogue added to an existing Sound Voice