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Wwise SDK 2018.1.11
AllPluginsFactories.h
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1 /*******************************************************************************
2 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
3 released in source code form as part of the SDK installer package.
4 
5 Commercial License Usage
6 
7 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
8 may use this file in accordance with the end user license agreement provided
9 with the software or, alternatively, in accordance with the terms contained in a
10 written agreement between you and Audiokinetic Inc.
11 
12 Apache License Usage
13 
14 Alternatively, this file may be used under the Apache License, Version 2.0 (the
15 "Apache License"); you may not use this file except in compliance with the
16 Apache License. You may obtain a copy of the Apache License at
17 http://www.apache.org/licenses/LICENSE-2.0.
18 
19 Unless required by applicable law or agreed to in writing, software distributed
20 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
21 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for
22 the specific language governing permissions and limitations under the License.
23 
24  Version: <VERSION> Build: <BUILDNUMBER>
25  Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc.
26 *******************************************************************************/
27 
28 #ifndef _AK_ALLPLUGINSFACTORIES_H_
29 #define _AK_ALLPLUGINSFACTORIES_H_
30 
31 #include <AK/AkPlatforms.h>
34 
35 // Effect plug-ins
36 #include <AK/Plugin/AkCompressorFXFactory.h> // Compressor
37 #include <AK/Plugin/AkDelayFXFactory.h> // Delay
38 #include <AK/Plugin/AkMatrixReverbFXFactory.h> // Matrix reverb
39 #include <AK/Plugin/AkMeterFXFactory.h> // Meter
40 #include <AK/Plugin/AkExpanderFXFactory.h> // Expander
41 #include <AK/Plugin/AkParametricEQFXFactory.h> // Parametric equalizer
42 #include <AK/Plugin/AkGainFXFactory.h> // Gain
43 #include <AK/Plugin/AkPeakLimiterFXFactory.h> // Peak limiter
44 #include <AK/Plugin/AkRoomVerbFXFactory.h> // RoomVerb
45 #include <AK/Plugin/AkGuitarDistortionFXFactory.h> // Guitar distortion
46 #include <AK/Plugin/AkStereoDelayFXFactory.h> // Stereo delay
47 #include <AK/Plugin/AkPitchShifterFXFactory.h> // Pitch shifter
48 #include <AK/Plugin/AkTimeStretchFXFactory.h> // Time stretch
49 #include <AK/Plugin/AkFlangerFXFactory.h> // Flanger
50 #include <AK/Plugin/AkTremoloFXFactory.h> // Tremolo
51 #include <AK/Plugin/AkHarmonizerFXFactory.h> // Harmonizer
52 #include <AK/Plugin/AkRecorderFXFactory.h> // Recorder
53 
54 // Platform specific
55 #ifdef AK_PS4
56 #include <AK/Plugin/SceAudio3dEngineFactory.h> // SCE Audio3d
57 #endif
58 
59 // Sources plug-ins
60 #include <AK/Plugin/AkSilenceSourceFactory.h> // Silence generator
61 #include <AK/Plugin/AkSineSourceFactory.h> // Sine wave generator
62 #include <AK/Plugin/AkToneSourceFactory.h> // Tone generator
63 #include <AK/Plugin/AkAudioInputSourceFactory.h> // Audio input
64 #include <AK/Plugin/AkSynthOneSourceFactory.h> // SynthOne
67 
68 // Required by codecs plug-ins
70 #ifdef AK_APPLE
71 #include <AK/Plugin/AkAACFactory.h> // Note: Useable only on Apple devices. Ok to include it on other platforms as long as it is not referenced.
72 #endif
73 #ifdef AK_NX
74 #include <AK/Plugin/AkOpusNXFactory.h> // Note: Useable only on NX. Ok to include it on other platforms as long as it is not referenced.
75 #endif
76 
77 #if (defined AK_WIN || defined AK_PS4 || defined AK_XBOXONE || defined AK_NX || (defined AK_ANDROID && !defined AK_LUMIN) || defined AK_GGP)
79 #endif
80 
81 #endif // _AK_ALLPLUGINSFACTORIES_H_

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