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Wwise SDK 2018.1.11
AK::IAkVoicePluginInfo类 参考abstract
类 AK::IAkVoicePluginInfo 继承关系图:

Public 成员函数

virtual AkPlayingID  GetPlayingID () const =0
  Retrieve the Playing ID of the event corresponding to this voice (if applicable). 更多...
virtual AkPriority  GetPriority () const =0
virtual AkPriority  ComputePriorityWithDistance (AkReal32 in_fDistance) const =0
- Public 成员函数 继承自 AK::IAkGameObjectPluginInfo
virtual AkGameObjectID  GetGameObjectID () const =0
  Get the ID of the game object. 更多...
virtual AkUInt32  GetNumEmitterListenerPairs () const =0
virtual AKRESULT  GetEmitterListenerPair (AkUInt32 in_uIndex, AkEmitterListenerPair &out_emitterListenerPair) const =0
virtual AkUInt32  GetNumGameObjectPositions () const =0
virtual AKRESULT  GetGameObjectPosition (AkUInt32 in_uIndex, AkSoundPosition &out_position) const =0
virtual SoundEngine::MultiPositionType  GetGameObjectMultiPositionType () const =0
virtual AkReal32  GetGameObjectScaling () const =0
virtual bool  GetListeners (AkGameObjectID *out_aListenerIDs, AkUInt32 &io_uSize) const =0
virtual AKRESULT  GetListenerData (AkGameObjectID in_uListener, AkListener &out_listener) const =0

Protected 成员函数

virtual  ~IAkVoicePluginInfo ()
  Virtual destructor on interface to avoid warnings. 更多...
- Protected 成员函数 继承自 AK::IAkGameObjectPluginInfo
virtual  ~IAkGameObjectPluginInfo ()
  Virtual destructor on interface to avoid warnings. 更多...


Voice-specific information available to plug-ins. The associated game object's information is available through the methods of the base class IAkGameObjectPluginInfo.

在文件 IAkPlugin.h193 行定义.