Wwise SDK 2018.1.11
AkMusicPlaylistCallbackInfo
版本
Wwise SDK 2018.1.11
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类 AkMusicPlaylistCallbackInfo 继承关系图:

Public 属性 | |
AkUniqueID | playlistID |
ID of playlist node 更多... |
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AkUInt32 | uNumPlaylistItems |
Number of items in playlist node (may be segments or other playlists) 更多... |
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AkUInt32 | uPlaylistSelection |
Selection: set by sound engine, modified by callback function (if not in range 0 <= uPlaylistSelection < uNumPlaylistItems then ignored). 更多... |
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AkUInt32 | uPlaylistItemDone |
Playlist node done: set by sound engine, modified by callback function (if set to anything but 0 then the current playlist item is done, and uPlaylistSelection is ignored) 更多... |
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AkPlayingID | playingID |
Playing ID of Event, returned by PostEvent() 更多... |
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AkUniqueID | eventID |
Unique ID of Event, passed to PostEvent() 更多... |
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void * | pCookie |
User data, passed to PostEvent() 更多... |
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AkGameObjectID | gameObjID |
Game object ID 更多... |
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详细描述
Callback information structure corresponding to AK_MusicPlaylistSelect. Called when a music playlist container must select its next item to play. The members uPlaylistSelection and uPlaylistItemDone are set by the sound engine before the callback function call. They are set to the next item selected by the sound engine. They are to be modified by the callback function if the selection is to be changed.
在文件 AkCallback.h 第 184 行定义.
该结构体的文档由以下文件生成:
- include/AK/SoundEngine/Common/AkCallback.h