版本

menu_open
Wwise Unreal Integration Documentation
Release Notes 2017.1.1.6340.673

Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed between the 2017.1.0.6302.628 and the 2017.1.1.6340.673 release of the integration (in addition to upgrading to the new Unreal build).

Unreal Engine 4.15/4.16/4.17 - Wwise 2017.1.1.6340.673

  • Added support for Unreal Engine 4.17
  • Since Unreal 4.17, the Unreal audio system needs to be disabled on the Xbox One and Switch platforms. Please refer to Frequently Asked Questions for more information.
  • WG-34098 (Mac) An AkComponent located at exactly the same position as a volume with an AkRoomComponent will be properly assigned to that room.
  • WG-34119 Fixed: Uninitialized listener ID value sent to SpatialAudio API via SetEmitterAuxSendValues.
  • WG-34368 Fixed: FAkAudioDevice::PostEventAtLocation does not register game object.
  • WG-34388 Fixed: Crash in Editor when resetting RTPC sequence name to default in Level Sequencer.

此页面对您是否有帮助?

需要技术支持?

仍有疑问?或者问题?需要更多信息?欢迎联系我们,我们可以提供帮助!

查看我们的“技术支持”页面

介绍一下自己的项目。我们会竭力为您提供帮助。

来注册自己的项目,我们帮您快速入门,不带任何附加条件!

开始 Wwise 之旅