目录
Wwise Unity Integration Documentation
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这里列出了所有文档化的类成员,并附带类所属的文件:
- a -
- AcousticTexture : AkSurfaceReflector
- actionOnEventType : AkEvent
- Add() : AkSpatialAudioListener.SpatialAudioListenerList
- AddGeometrySet() : AkSurfaceReflector
- axis : AkEnvironmentPortal
- b -
- bankName : AkMemBankLoader
- c -
- Call() : AkWaapiClient
- ClosePortal() : AkRoomPortal
- Connect() : AkWaapiClient
- curveInterpolation : AkEvent
- d -
- decodeBank : AkBank
- diffractionMaxEdges : AkSpatialAudioEmitter
- diffractionMaxPathLength : AkSpatialAudioEmitter
- diffractionMaxPaths : AkSpatialAudioEmitter
- Disconnect() : AkWaapiClient
- drawFirstOrderReflections : AkSpatialAudioEmitter
- drawGeometricDiffraction : AkSpatialAudioEmitter
- drawHigherOrderReflections : AkSpatialAudioEmitter
- drawSecondOrderReflections : AkSpatialAudioEmitter
- drawSoundPropagation : AkSpatialAudioEmitter
- e -
- enableActionOnEvent : AkEvent
- EnableDiffraction : AkSurfaceReflector
- EnableDiffractionOnBoundaryEdges : AkSurfaceReflector
- EnteredRoom() : AkSpatialAudioBase
- environments : AkEnvironmentPortal
- envList : AkEnvironmentPortal
- ExitedRoom() : AkSpatialAudioBase
- g -
- GetForward() : AkGameObj
- GetID() : AkRoom , AkRoomPortal
- GetPosition() : AkGameObj
- GetUpward() : AkGameObj
- h -
- HandleEvent() : AkBank , AkRoomPortal
- i -
- info : AkEventCallbackMsg
- IsConnected : AkWaapiClient
- isEnvironmentAware : AkGameObj
- isLocalizedBank : AkMemBankLoader
- l -
- loadAsynchronous : AkBank
- LoadLocalizedBank() : AkMemBankLoader
- LoadNonLocalizedBank() : AkMemBankLoader
- m -
- m_positionOffsetData : AkGameObj
- MAX_ROOMS_PER_PORTAL : AkRoomPortal
- p -
- priority : AkRoom
- r -
- reflectAuxBus : AkSpatialAudioEmitter
- reflectionMaxPathLength : AkSpatialAudioEmitter
- reflectionsAuxBusGain : AkSpatialAudioEmitter
- reflectionsOrder : AkSpatialAudioEmitter
- Remove() : AkSpatialAudioListener.SpatialAudioListenerList
- RemoveGeometrySet() : AkSurfaceReflector
- reverbAuxBus : AkRoom
- reverbLevel : AkRoom
- roomReverbAuxBusGain : AkSpatialAudioEmitter
- rooms : AkRoomPortal
- roomToneAuxSend : AkRoom
- roomToneEvent : AkRoom
- s -
- saveDecodedBank : AkBank
- sender : AkEventCallbackMsg
- SetGameObjectInRoom() : AkSpatialAudioBase
- soundEmitterObject : AkEvent
- SpatialAudioListeners : AkSpatialAudioListener
- Subscribe() : AkWaapiClient
- t -
- TheSpatialAudioListener : AkSpatialAudioListener
- transitionDuration : AkEvent
- Trigger() : AkTriggerBase
- triggerDelegate : AkTriggerBase
- type : AkEventCallbackMsg
- u -
- UnloadBank() : AkBank
- unloadTriggerList : AkBank
- Unsubscribe() : AkWaapiClient
- w -
- WaapiEventCallback() : AkWaapiClient
- wallOcclusion : AkRoom
生成于 2020年 一月 23日 星期四 10:26:19 , 为 Wwise Unity Integration Documentation使用
