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Managing Objects in the Actor-Mixer Hierarchy

In the Actor-Mixer Hierarchy you have access to shortcut menus and the standard Windows shortcuts for renaming, cutting, copying, and pasting objects. Keep in mind the following when you make changes to the hierarchical structure.

Moving Objects

Action

Results

Moving an object

If you change an object's location in the hierarchy, the object will be affected by its new parent's properties and behaviors.

If you move an object that is associated with an event, the object remains associated with the Event.

Copying & Pasting Objects

Action

Results

Copying an object

If you copy and paste an object in a new location, it will be affected by its new parent's properties and behaviors. Its child objects will be affected as well.

If you copy an object that is associated with an Event, the new object will not be associated with the Event.

Cutting/Deleting Objects

Action

Results

Cutting or deleting an object

If you cut or delete an object, its child objects will be deleted as well.

The associated converted audio file is not deleted. Converted audio files that are not associated with an object are called orphan files. To delete these orphan files you need to clear your audio cache. For more information about deleting orphan audio files, refer to Clearing Your Cache.

If you delete or cut an object associated with an event, this will result in a missing object in the Event.


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