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Wwise SDK 2021.1.14
AkCommonDefs.h File Reference

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Classes

struct   AkAudioFormat
  Defines the parameters of an audio buffer format. More...
 
class   AK::IAkMetering
  Interface to retrieve metering information about a buffer. More...
 
struct   Ak3dData
 
struct   AkBehavioralPositioningData
  Positioning data inherited from sound structures and mix busses. More...
 
struct   AkPositioningData
  Positioning data of 3D audio objects. More...
 
struct   AkAudioObject
 
struct   AkAudioObject::CustomMetadata
  Custom object metadata. More...
 
struct   Ak3DAudioSinkCapabilities
 
class   AkAudioBuffer
 
struct   AkAudioObjects
  A collection of audio objects. Encapsulates the audio data and metadata of each audio object in separate arrays. More...
 

Namespaces

namespace   AK
  Audiokinetic namespace.
 

Macros

#define  AK_MAKE_CHANNELCONFIGOVERRIDE(_config, _order)   ((AkInt64)_config.Serialize()|((AkInt64)_order<<32))
 
#define  AK_GET_CHANNELCONFIGOVERRIDE_CONFIG(_over)   (_over&UINT_MAX)
 
#define  AK_GET_CHANNELCONFIGOVERRIDE_ORDERING(_over)   ((AkSourceChannelOrdering)(_over>>32))
 
#define  AKMAKECLASSID(in_pluginType, in_companyID, in_pluginID)    ( (in_pluginType) + ( (in_companyID) << 4 ) + ( (in_pluginID) << ( 4 + 12 ) ) )
 
#define  AKGETPLUGINTYPEFROMCLASSID(in_classID)   ( (in_classID) & AkPluginTypeMask )
 
#define  AKGETCOMPANYIDFROMCLASSID(in_classID)   ( ( (in_classID) & 0x0000FFF0 ) >> 4 )
 
#define  AKGETPLUGINIDFROMCLASSID(in_classID)   ( ( (in_classID) & 0xFFFF0000 ) >> ( 4 + 12 ) )
 
#define  CODECID_FROM_PLUGINID   AKGETPLUGINIDFROMCLASSID
 
#define  AK_DEFAULT_LISTENER_POSITION_X   (0.0f)
  Default listener transform. More...
 
#define  AK_DEFAULT_LISTENER_POSITION_Y   (0.0f)
 
#define  AK_DEFAULT_LISTENER_POSITION_Z   (0.0f)
 
#define  AK_DEFAULT_LISTENER_FRONT_X   (0.0f)
 
#define  AK_DEFAULT_LISTENER_FRONT_Y   (0.0f)
 
#define  AK_DEFAULT_LISTENER_FRONT_Z   (1.0f)
 
#define  AK_DEFAULT_TOP_X   (0.0f)
 
#define  AK_DEFAULT_TOP_Y   (1.0f)
 
#define  AK_DEFAULT_TOP_Z   (0.0f)
 

Typedefs

typedef AkUInt8(*  AkChannelMappingFunc) (const AkChannelConfig &config, AkUInt8 idx)
 
typedef AkReal32  AkSampleType
  Audio sample data type (32 bit floating point) More...
 

Enumerations

enum   AkSourceChannelOrdering { SourceChannelOrdering_Standard = 0, SourceChannelOrdering_Film, SourceChannelOrdering_FuMa }
 
enum   AkAudioObjectDestination { AkAudioObjectDestination::eDefault = 0, AkAudioObjectDestination::eMainMix = 1, AkAudioObjectDestination::ePassthrough = 2, AkAudioObjectDestination::eSystemAudioObject = 3 }
  Enum of the possible object destinations when reaching a 3D audio-capable sink. More...
 

Variables

const AkDataTypeID  AK_INT = 0
  Integer data type (uchar, short, and so on) More...
 
const AkDataTypeID  AK_FLOAT = 1
  Float data type. More...
 
const AkDataInterleaveID  AK_INTERLEAVED = 0
  Interleaved data. More...
 
const AkDataInterleaveID  AK_NONINTERLEAVED = 1
  Non-interleaved data. More...
 
const AkUInt32  AK_LE_NATIVE_BITSPERSAMPLE = 32
  Native number of bits per sample. More...
 
const AkUInt32  AK_LE_NATIVE_SAMPLETYPE = AK_FLOAT
  Native data type. More...
 
const AkUInt32  AK_LE_NATIVE_INTERLEAVE = AK_NONINTERLEAVED
  Native interleaved setting. More...
 

Detailed Description

AudioLib common defines, enums, and structs.

Definition in file AkCommonDefs.h.


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