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27 #ifndef _AKFXTAILHANDLER_H_
28 #define _AKFXTAILHANDLER_H_
35 #define AKFXTAILHANDLER_NOTINTAIL 0xFFFFFFFF
105 #endif // _AKFXTAILHANDLER_H_
#define AKFXTAILHANDLER_NOTINTAIL
Default value when effect has not enterred tail mode yet.
@ AK_DataReady
The provider has available data.
@ AK_NoMoreData
No more data is available from the source.
AkUInt32 uTailFramesRemaining
AkUInt32 uTotalTailFrames
AKRESULT eState
Execution status
void HandleTail(AkAudioBuffer *io_pBuffer, AkUInt32 in_uTotalTailFrames)
Handle FX tail and zero pads AkAudioBuffer if necessary
AkUInt16 uValidFrames
Number of valid sample frames in the audio buffer
void ZeroPadToMaxFrames()
AkFXTailHandler()
Constructor
uint32_t AkUInt32
Unsigned 32-bit integer
AkForceInline AkUInt16 MaxFrames() const
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