Wwise SDK
_all_plugins_factories_8h_source
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Wwise SDK 2023.1.3
AK
Plugin
AllPluginsFactories.h
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/*******************************************************************************
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The content of this file includes portions of the AUDIOKINETIC Wwise Technology
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released in source code form as part of the SDK installer package.
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Commercial License Usage
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Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
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may use this file in accordance with the end user license agreement provided
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with the software or, alternatively, in accordance with the terms contained in a
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written agreement between you and Audiokinetic Inc.
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Apache License Usage
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Alternatively, this file may be used under the Apache License, Version 2.0 (the
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"Apache License"); you may not use this file except in compliance with the
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Apache License. You may obtain a copy of the Apache License at
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http://www.apache.org/licenses/LICENSE-2.0.
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Unless required by applicable law or agreed to in writing, software distributed
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under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
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OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for
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the specific language governing permissions and limitations under the License.
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Copyright (c) 2024 Audiokinetic Inc.
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*******************************************************************************/
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#ifndef _AK_ALLPLUGINSFACTORIES_H_
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#define _AK_ALLPLUGINSFACTORIES_H_
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#include <
AK/AkPlatforms.h
>
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#include <
AK/SoundEngine/Common/AkTypes.h
>
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#include <
AK/SoundEngine/Common/IAkPlugin.h
>
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// Effect plug-ins
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#include <
AK/Plugin/AkCompressorFXFactory.h
>
// Compressor
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#include <
AK/Plugin/AkDelayFXFactory.h
>
// Delay
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#include <
AK/Plugin/AkMatrixReverbFXFactory.h
>
// Matrix reverb
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#include <
AK/Plugin/AkMeterFXFactory.h
>
// Meter
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#include <
AK/Plugin/AkExpanderFXFactory.h
>
// Expander
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#include <
AK/Plugin/AkParametricEQFXFactory.h
>
// Parametric equalizer
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#include <
AK/Plugin/AkGainFXFactory.h
>
// Gain
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#include <
AK/Plugin/AkPeakLimiterFXFactory.h
>
// Peak limiter
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#include <
AK/Plugin/AkRoomVerbFXFactory.h
>
// RoomVerb
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#include <
AK/Plugin/AkGuitarDistortionFXFactory.h
>
// Guitar distortion
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#include <
AK/Plugin/AkStereoDelayFXFactory.h
>
// Stereo delay
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#include <
AK/Plugin/AkPitchShifterFXFactory.h
>
// Pitch shifter
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#include <
AK/Plugin/AkTimeStretchFXFactory.h
>
// Time stretch
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#include <
AK/Plugin/AkFlangerFXFactory.h
>
// Flanger
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#include <
AK/Plugin/AkTremoloFXFactory.h
>
// Tremolo
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#include <
AK/Plugin/AkHarmonizerFXFactory.h
>
// Harmonizer
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#include <
AK/Plugin/AkRecorderFXFactory.h
>
// Recorder
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#include <
AK/Plugin/Ak3DAudioBedMixerFXFactory.h
>
// 3D Audio Bed Mixer
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// Sources plug-ins
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#include <
AK/Plugin/AkSilenceSourceFactory.h
>
// Silence generator
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#include <
AK/Plugin/AkSineSourceFactory.h
>
// Sine wave generator
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#include <
AK/Plugin/AkToneSourceFactory.h
>
// Tone generator
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#include <
AK/Plugin/AkAudioInputSourceFactory.h
>
// Audio input
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#include <
AK/Plugin/AkSynthOneSourceFactory.h
>
// SynthOne
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// Metadata plug-ins
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// Required by codecs plug-ins
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#include <
AK/Plugin/AkVorbisDecoderFactory.h
>
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#include <
AK/Plugin/AkOpusDecoderFactory.h
>
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#ifdef AK_NX
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#include <
AK/Plugin/AkOpusNXFactory.h
>
// Note: Useable only on NX. Ok to include it on other platforms as long as it is not referenced.
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#endif
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#endif // _AK_ALLPLUGINSFACTORIES_H_
AkSilenceSourceFactory.h
AkGuitarDistortionFXFactory.h
AkParametricEQFXFactory.h
Ak3DAudioBedMixerFXFactory.h
AkMatrixReverbFXFactory.h
AkPlatforms.h
AkGainFXFactory.h
AkVorbisDecoderFactory.h
AkOpusNXFactory.h
AkExpanderFXFactory.h
AkStereoDelayFXFactory.h
AkToneSourceFactory.h
AkDelayFXFactory.h
AkOpusDecoderFactory.h
AkRecorderFXFactory.h
AkHarmonizerFXFactory.h
AkSineSourceFactory.h
AkAudioInputSourceFactory.h
AkTypes.h
AkRoomVerbFXFactory.h
AkTimeStretchFXFactory.h
AkTremoloFXFactory.h
AkSynthOneSourceFactory.h
AkPeakLimiterFXFactory.h
AkFlangerFXFactory.h
AkMeterFXFactory.h
AkCompressorFXFactory.h
IAkPlugin.h
AkPitchShifterFXFactory.h
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