目录

AkSpatialAudioID结构参考

Base type for ID's used by Wwise spatial audio. 更多...

继承图,类AkSpatialAudioID
AkRoomID

所有成员的列表。

公有成员

  AkSpatialAudioID ()
  Default constructor. Creates an invalid ID.
  AkSpatialAudioID (AkUInt64 _id)
  Construct from a 64-bit int.
  AkSpatialAudioID (const void *ptr)
  Conversion from a pointer to a AkSpatialAudioID.
bool  operator== (AkSpatialAudioID rhs) const
bool  operator!= (AkSpatialAudioID rhs) const
bool  operator< (AkSpatialAudioID rhs) const
bool  operator> (AkSpatialAudioID rhs) const
bool  operator<= (AkSpatialAudioID rhs) const
bool  operator>= (AkSpatialAudioID rhs) const
bool  IsValid () const
  Determine if this ID is valid.
AkGameObjectID  AsGameObjectID () const
  Conversion function used internally to convert from a AkSpatialAudioID to a AkGameObjectID.
  operator AkUInt64 ()

公有属性

AkUInt64  id

详细描述

Base type for ID's used by Wwise spatial audio.

在文件AkSpatialAudioTypes.h94行定义。


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