目录

Wwise Unity Integration Documentation

The full Wwise Authoring API is exposed to Unity as a native plugin for the Windows and macOS platforms. All features, including subscriptions, are supported through the AkWAAPIClient class. 更多...

Public 成员函数

delegate void  WaapiEventCallback (ulong SubscriptionID, string Contents)
  Delegate ran when a subscription is triggered 更多...
 

静态 Public 成员函数

static bool  Connect (string Uri, uint Port)
  Connects to a Wwise Authoring application 更多...
 
static void  Disconnect ()
  Disconnects from the connected Wwise Authoring application 更多...
 
static bool  Subscribe (string Uri, string Options, WaapiEventCallback Callback, out ulong SubscriptionID, out string Result)
  Subscribes to a topic. See Subscribing to Topics in the Wwise Authoring API for more information. 更多...
 
static bool  Subscribe (string Uri, string Options, WaapiEventCallback Callback, int TimeoutMs, out ulong SubscriptionID, out string Result)
  Subscribes to a topic. See Subscribing to Topics in the Wwise Authoring API for more information. 更多...
 
static bool  Unsubscribe (ulong SubscriptionID, out string Result)
  Unsubscribes from a topic. 更多...
 
static bool  Unsubscribe (ulong SubscriptionID, int TimeoutMs, out string Result)
  Unsubscribes from a topic. 更多...
 
static bool  Call (string Uri, string Args, string Options, out string Result)
  Perform a call to the Wwise Authoring. See Querying the Wwise Project for more information. 更多...
 
static bool  Call (string Uri, string Args, string Options, int TimeoutMs, out string Result)
  Perform a call to the Wwise Authoring. See Querying the Wwise Project for more information. 更多...
 

属性

static bool  IsConnected [get]
  Is the client connected 更多...
 

详细描述

The full Wwise Authoring API is exposed to Unity as a native plugin for the Windows and macOS platforms. All features, including subscriptions, are supported through the AkWAAPIClient class.