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The Advanced Profiler - Loaded Media tab displays information about the media files that have been loaded into memory as a result of the PrepareEvent() and PrepareGameSyncs() functions.
Interface Element |
Description |
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Opens a search field where standard alphanumeric entries filter out unmatching elements from the view. Learn more in Using Tables. Click the Close icon to the left of the search icon to close the search field and remove the filter.
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Media File Name |
The name of the media file loaded into memory. |
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Size |
The size of the media file loaded into memory. |
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SoundBank Name |
The name of the SoundBank that contains the media file. |