#include "Undo.h"#include <AK/Wwise/Utilities.h>#include <AK/SoundEngine/Common/AkSoundEngine.h>#include <AK/SoundEngine/Common/IAkPluginMemAlloc.h>#include <AK/Wwise/PlatformID.h>#include <float.h>类 | |
| class | AK.Wwise::IPluginMediaConverter |
| class | AK.Wwise::IPluginPropertySet |
| class | AK.Wwise::IPluginObjectStore |
| class | AK.Wwise::IPluginObjectMedia |
| class | AK.Wwise::IAudioPlugin |
| struct | AK.Wwise::IAudioPlugin::MonitorData |
| class | AK.Wwise::DefaultAudioPluginImplementation |
| Use this base class to quickly implement most plugin functions empty 更多... |
|
| struct | AK.Wwise::OutputDeviceDescriptor |
命名空间 | |
| namespace | AK |
| Audiokinetic namespace |
|
| namespace | AK.Wwise |
宏定义 | |
| #define | AK_MAX_OUTPUTDEVICEDESCRIPTOR 256 |
| Struct to be used with the function GetSinkPluginDevices to return devices. 更多... |
|
| #define | WM_AK_PRIVATE_SHOW_HELP_TOPIC 0x4981 |
类型定义 | |
| typedef AKRESULT(CALLBACK * | AK.Wwise::RegisterWwisePluginFn) (AK::PluginRegistration *in_pList) |
函数 | |
| AKRESULT | AK.Wwise::RegisterWwisePlugin () |
Wwise audio plug-in interface, used to implement the Wwise side of a source or effect plug-in.
在文件 AudioPlugin.h 中定义.