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    Wwise SDK 2021.1.14
    
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Auxiliary bus sends information per game object per given auxiliary bus. 更多...
#include <AkTypes.h>
Public 属性 | |
| AkGameObjectID | listenerID | 
| Game object ID of the listener associated with this send. Use AK_INVALID_GAME_OBJECT as a wildcard to set the auxiliary send to all connected listeners (see AK::SoundEngine::SetListeners).  更多... | 
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| AkAuxBusID | auxBusID | 
| Auxiliary bus ID.  更多... | 
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| AkReal32 | fControlValue |