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Wwise SDK 2022.1.19
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#include <AkReflectGameData.h>
Public 成员函数 | |
| AkImageSourceParams () | |
| AkImageSourceParams (AkVector64 in_sourcePosition, AkReal32 in_fDistanceScalingFactor, AkReal32 in_fLevel) | |
Public 属性 | |
| AkVector64 | sourcePosition |
| Image source position, relative to the world. 更多... | |
| AkReal32 | fDistanceScalingFactor |
| Image source distance scaling. This number effectively scales the sourcePosition vector with respect to the listener and, consequently, scales distance and preserves orientation. 更多... | |
| AkReal32 | fLevel |
| Game-controlled level for this source, linear. 更多... | |
| AkReal32 | fDiffraction |
| Diffraction amount, normalized to the range [0,1]. 更多... | |
| AkUInt8 | uDiffractionEmitterSide |
| If there is a shadow zone diffraction just after the emitter in the reflection path, indicates the number of diffraction edges, otherwise 0 if no diffraction. 更多... | |
| AkUInt8 | uDiffractionListenerSide |
| If there is a shadow zone diffraction before reaching the listener in the reflection path, indicates the number of diffraction edges, otherwise 0 if no diffraction. 更多... | |
在文件 AkReflectGameData.h 第 72 行定义.