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Wwise SDK 2024.1.9
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#include <AK/SoundEngine/Common/AkTypes.h>#include <AK/SpatialAudio/Common/AkSpatialAudio.h>#include <AK/SoundEngine/Common/AkVirtualAcoustics.h>命名空间 | |
| namespace | AK |
| Definition of data structures for AkAudioObject | |
| AK::SpatialAudio | |
| Audiokinetic spatial audio namespace | |
| AK::SpatialAudio::ReverbEstimation | |
| Audiokinetic reverb estimation namespace | |
函数 | |
Reverb estimation. | |
These functions can be used to estimate the reverb parameters of a physical environment, using its volume and surface area | |
| float | AK::SpatialAudio::ReverbEstimation::CalculateSlope (const AkAcousticTexture &texture) |
| void | AK::SpatialAudio::ReverbEstimation::GetAverageAbsorptionValues (AkAcousticTexture *in_textures, float *in_surfaceAreas, int in_numTextures, AkAcousticTexture &out_average) |
| Calculate average absorption values using each of the textures in in_textures, weighted by their corresponding surface area. 更多... | |
| AKSOUNDENGINE_API AKRESULT | AK::SpatialAudio::ReverbEstimation::EstimateT60Decay (AkReal32 in_volumeCubicMeters, AkReal32 in_surfaceAreaSquaredMeters, AkReal32 in_environmentAverageAbsorption, AkReal32 &out_decayEstimate) |
| AKSOUNDENGINE_API AKRESULT | AK::SpatialAudio::ReverbEstimation::EstimateTimeToFirstReflection (AkVector in_environmentExtentMeters, AkReal32 &out_timeToFirstReflectionMs, AkReal32 in_speedOfSound=343.0f) |
| AKSOUNDENGINE_API AkReal32 | AK::SpatialAudio::ReverbEstimation::EstimateHFDamping (AkAcousticTexture *in_textures, float *in_surfaceAreas, int in_numTextures) |
Reverb parameter estimation.
在文件 AkReverbEstimation.h 中定义.