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Wwise SDK 2024.1.9
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AkMixerInputMap: Map of inputs (identified with AK::IAkMixerInputContext *) to user-defined blocks of data. 更多...
#include <AkMixerInputMap.h>
Public 类型 | |
| typedef AkArray< AkInputMapSlot< KEY, USER_DATA >, const AkInputMapSlot< KEY, USER_DATA > &, AkPluginArrayAllocator > | BaseClass |
Public 成员函数 | |
| USER_DATA * | Exists (KEY in_key) |
| Returns the user data associated with given input context. Returns NULL if none found. 更多... | |
| USER_DATA * | AddInput (KEY in_key) |
| Adds an input with new user data. 更多... | |
| bool | RemoveInput (KEY in_key) |
| Removes an input and destroys its associated user data. 更多... | |
| AkArray< AkInputMapSlot< KEY, USER_DATA >, const AkInputMapSlot< KEY, USER_DATA > &, AkPluginArrayAllocator >::Iterator | EraseSwap (typename AkArray< AkInputMapSlot< KEY, USER_DATA >, const AkInputMapSlot< KEY, USER_DATA > &, AkPluginArrayAllocator >::Iterator &in_rIter) |
| Erase the specified iterator in the array. but it does not guarantee the ordering in the array. 更多... | |
| void | Term () |
| Terminate array. 更多... | |
| AkArray< AkInputMapSlot< KEY, USER_DATA >, const AkInputMapSlot< KEY, USER_DATA > &, AkPluginArrayAllocator >::Iterator | FindEx (KEY in_key) const |
| Finds an item in the array. 更多... | |
| void | RemoveAll () |
| Removes and destroys all items in the array. 更多... | |
Public 成员函数 继承自 AkArray< AkInputMapSlot< KEY, USER_DATA >, const AkInputMapSlot< KEY, USER_DATA > &, AkPluginArrayAllocator > | |
| AkArray () | |
| Constructor 更多... | |
| ~AkArray () | |
| Destructor 更多... | |
| Iterator | Begin () const |
| Returns the iterator to the first item of the array, will be End() if the array is empty. 更多... | |
| Iterator | End () const |
| Returns the iterator to the end of the array 更多... | |
| Iterator | FindEx (const AkInputMapSlot< KEY, USER_DATA > & in_Item) const |
| Returns the iterator th the specified item, will be End() if the item is not found 更多... | |
| Iterator | BinarySearch (const AkInputMapSlot< KEY, USER_DATA > & in_Item) const |
| Iterator | Erase (Iterator &in_rIter) |
| Erase the specified iterator from the array 更多... | |
| void | Erase (unsigned int in_uIndex) |
| Erase the item at the specified index 更多... | |
| Iterator | EraseSwap (Iterator &in_rIter) |
| void | EraseSwap (unsigned int in_uIndex) |
| bool | IsGrowingAllowed () const |
| AKRESULT | Reserve (AkUInt32 in_ulReserve) |
| AKRESULT | ReserveExtra (AkUInt32 in_ulReserve) |
| AkUInt32 | Reserved () const |
| void | Term () |
| Term the array. Must be called before destroying the object. 更多... | |
| AkForceInline AkUInt32 | Length () const |
| Returns the numbers of items in the array. 更多... | |
| AkForceInline AkInputMapSlot< KEY, USER_DATA > * | Data () const |
| Returns a pointer to the first item in the array. 更多... | |
| AkForceInline bool | IsEmpty () const |
| Returns true if the number items in the array is 0, false otherwise. 更多... | |
| AkForceInline AkInputMapSlot< KEY, USER_DATA > * | Exists (const AkInputMapSlot< KEY, USER_DATA > & in_Item) const |
| Returns a pointer to the specified item in the list if it exists, 0 if not found. 更多... | |
| AkForceInline AkInputMapSlot< KEY, USER_DATA > * | AddLast () |
| AkForceInline AkInputMapSlot< KEY, USER_DATA > * | AddLast (const AkInputMapSlot< KEY, USER_DATA > & in_rItem) |
| Add an item in the array, and fills it with the provided item. 更多... | |
| AkInputMapSlot< KEY, USER_DATA > & | Last () |
| Returns a reference to the last item in the array. 更多... | |
| void | RemoveLast () |
| Removes the last item from the array. 更多... | |
| AKRESULT | Remove (const AkInputMapSlot< KEY, USER_DATA > & in_rItem) |
| Removes the specified item if found in the array. 更多... | |
| AKRESULT | RemoveSwap (const AkInputMapSlot< KEY, USER_DATA > & in_rItem) |
| void | RemoveAll () |
| Removes all items in the array 更多... | |
| AkForceInline AkInputMapSlot< KEY, USER_DATA > & | operator[] (unsigned int uiIndex) const |
| Operator [], return a reference to the specified index. 更多... | |
| Iterator | Insert (Iterator &in_rIter) |
| AkInputMapSlot< KEY, USER_DATA > * | Insert (unsigned int in_uIndex) |
| bool | GrowArray () |
| bool | GrowArray (AkUInt32 in_uGrowBy) |
| Resize the array. 更多... | |
| bool | Resize (AkUInt32 in_uiSize) |
| Resize the array to the specified size. 更多... | |
| void | Transfer (AkArray< AkInputMapSlot< KEY, USER_DATA >, const AkInputMapSlot< KEY, USER_DATA > &, AkPluginArrayAllocator, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< AkInputMapSlot< KEY, USER_DATA > > > &in_rSource) |
| AKRESULT | Copy (const AkArray< AkInputMapSlot< KEY, USER_DATA >, const AkInputMapSlot< KEY, USER_DATA > &, AkPluginArrayAllocator, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< AkInputMapSlot< KEY, USER_DATA > > > &in_rSource) |
Public 成员函数 继承自 AkPluginArrayAllocator | |
| AkForceInline | AkPluginArrayAllocator () |
| AkForceInline void | Init (AK::IAkPluginMemAlloc *in_pAllocator) |
额外继承的成员函数 | |
Protected 成员函数 继承自 AkPluginArrayAllocator | |
| AkForceInline void * | Alloc (size_t in_uSize) |
| AkForceInline void * | ReAlloc (void *in_pCurrent, size_t, size_t in_uNewSize) |
| AkForceInline void | Free (void *in_pAddress) |
| AkForceInline void | TransferMem (void *&io_pDest, AkPluginArrayAllocator &in_src, void *in_pSrc) |
| AkForceInline AK::IAkPluginMemAlloc * | GetAllocator () |
Protected 属性 继承自 AkArray< AkInputMapSlot< KEY, USER_DATA >, const AkInputMapSlot< KEY, USER_DATA > &, AkPluginArrayAllocator > | |
| AkInputMapSlot< KEY, USER_DATA > * | m_pItems |
| pointer to the beginning of the array. 更多... | |
| AkUInt32 | m_uLength |
| number of items in the array. 更多... | |
| AkUInt32 | m_ulReserved |
| how many we can have at most (currently allocated). 更多... | |
AkMixerInputMap: Map of inputs (identified with AK::IAkMixerInputContext *) to user-defined blocks of data.
在文件 AkMixerInputMap.h 第 73 行定义.