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Wwise SDK 2024.1.9
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#include <AkReflectGameData.h>
Public 成员函数 | |
| AkImageSourceTexture () | |
Public 属性 | |
| AkUInt32 | uNumTexture |
| Number of valid textures in the texture array. 更多... | |
| AkUniqueID | arTextureID [AK_MAX_NUM_TEXTURE] |
| Unique IDs of the Acoustics Texture ShareSets used to filter this image source. 更多... | |
在文件 AkReflectGameData.h 第 60 行定义.