|
Wwise SDK 2025.1.3
|
#include <AkReflectGameData.h>
Public 成员函数 | |
| AkReflectImageSource () | |
| AkReflectImageSource (AkImageSourceID in_uID, AkVector64 in_sourcePosition, AkReal32 in_fDistanceScalingFactor, AkReal32 in_fLevel) | |
| void | SetName (const char *in_pName) |
Public 属性 | |
| AkImageSourceID | uID |
| Image source ID (for matching delay lines across frames) 更多... | |
| AkImageSourceParams | params |
| Image source properties 更多... | |
| AkImageSourceTexture | texture |
| Image source's acoustic textures. Note that changing any of these textures across frames for a given image source, identified by uID, may result in a discontinuity in the audio signal. 更多... | |
| AkImageSourceName | name |
| Image source name, for profiling. 更多... | |
在文件 AkReflectGameData.h 第 33 行定义.