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How do I register a Wwise plugin in Unity ?

0 投票
I can't find the RegisterPlugin() function nor any of the related functions in the Unity-Wwise API. I want to use a Convolution Reverb but it doesn't work until I launch the profiler (I did place the effect in my soundbank)

Thanks for answering :)
最新提问 9月 17, 2013 分类:General Discussion | 用户: Clément D. (200 分)

1个回答

0 投票
 
已采纳
If your Convolution Reverb works when you connect, it is already properly registered.  You don't need to call RegisterPlugin (which incidentally, can't be called from C#).  Probably simply a sound bank deployment problem, an old bank is loaded instead of the one with your reverb.
最新回答 9月 19, 2013 用户: Mathieu J. (Audiokinetic) (7,120 分)
采纳于 2月 29, 2016 用户:Clément D.
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