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Undefined symbols on Xcode link.

0 投票
Hello,

i'm using unity , the android version work but not the build for IOS.
The build in unity end with no error but when i build on Xcode i had the link error :

Undefined symbols for architecture arm64:

  "_CSharp_IsInitialized", referenced from:

      _AkSoundEnginePINVOKE_CSharp_IsInitialized_m_2072662000_0 in Bulk_Assembly-CSharp_2.o

      _AkSoundEngine_IsInitialized_m_734225312_0 in Bulk_Assembly-CSharp_2.o

     (maybe you meant: _AkSoundEnginePINVOKE_CSharp_IsInitialized_m_2072662000_0)

And others errors like that...

What can i do to fix that ?

thx.
最新提问 2月 18, 2016 分类:General Discussion | 用户: Benoit C. (100 分)

1个回答

0 投票
I'm also encountering this problem after updating my Unity Wwise integration.
最新回答 6月 25, 2019 用户: Alexander H. (300 分)
I'm experiencing similar problems with Unity 2019 and the latest Wwise integration plugin (2019), only with different symbols. Did you manage to fix it?
same problems
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