Audiokinetic's Community Q&A is the forum where users can ask and answer questions within the Wwise and Strata communities. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

App crash on Release Plugin on iOS Wwise 2018.1.4 on ARMv7 devices

0 votes
When playing sound using release version in plugin. App will crash when trying to post an event. However this works on Profile plugin.

AkSoundEngine.PostEvent("example_sound", gameObject);

Steps.

1. Use Unity 2018.2.20 and Wwise 2018.1.4

2. Generate Soundbanks and set platform to iOS

3. Set plugin to Release plugin.

4. Build and deploy on iPod Touch Gen 5 or similar device with ARMv7.

5. Note the app will stack trace

mapping_inverse(vorbis_dsp_state*, vorbis_info_mapping*)

DecodeVorbis(AKTremorInfo*, unsigned short, unsigned char*, float*&, unsigned int&)

6. However this is work if you set the plugin to profile.
asked Jan 22, 2019 in General Discussion by van l. (100 points)

Please sign-in or register to answer this question.

...