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Can you "rewind" by some milliseconds when in Pause All

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Hi -

When in a global Pause All state, is it possible to "rewind" or move the playhead back by a number of milliseconds before Resume All is triggered? This is to compensate for audio not stopping at precisely the same time as Unity game engine video.

Thanks!
asked Feb 4, 2019 in General Discussion by Graham H. (160 points)

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