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Updating bus effects in UE4

+1 vote
This is kind of a two-part question. Firstly, am I correct in assuming that the buses and their effects are saved in the init.bnk? Secondly, is it possible to rebuild this bank in ue4 (for example to update my bus effects) without having to rebuild any other banks? I understand that I can audition changes by connecting Wwise, but I was hoping I could update the buses permanently without rebuilding. Thanks!
asked Aug 27, 2014 in General Discussion by Richard Goulet (5,740 points)

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