Game Engine: Unity 2018.4.14
Wwise version: 2019.2.2.7275
I want to modify Wwise Initialization Settings.
So I opened Unity's Project Settings,
switched to Wwise Initialization page, it reminded me:
The Wwise project is not available. Please specify its location within the Wwise Settings.
So I turned to the Wwise Editor page, but I just found out
I had already filled the Wwise Project Path, and, the .wproj file is definitely available.
So, is there any other reasons can lead to the disappearance of Wwise Initialization Settings in Unity?
Then, I encounter another problem, that probably caused by the same reason.
When I run this game on an Android phone, there is an error:
NullReferenceException: Object reference not set to an instance of an object.
AkCommonPlatformSettings.cs Line545: userSettings.CopyTo(settings.deviceSettings);
â–¶AkWwiseInitializationSettings.cs Line293: AkSoundEngine.Init(ActivePlatformSettings.AkInitializationSettings)
There is no these errors server days ago.
In this period, I moved the setting files into "Resources" folder.
Does this matter?