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Exporting a Unity Project with Wwise to WebGl (or any other way to post online)

+3 投票
I'm still relatively new to unity/wwise but I have made a 'Random Music Generator' which I would like to put somewhere for people to play online.

It's just a playlist container with multiple tracks/subracks and two events (Play, Stop). I've got it all working in Unity for export to Mac but would like it to go to WebGl so I could put it online. Does anyone know how to do this or have any other ideas of how I could share the project without it having to be downloaded?

Any advice would be great! Thank you!
最新提问 6月 18, 2020 分类:General Discussion | 用户: Niamh M. (130 分)

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