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Fix Incorrect Messages in AkUtilities

0 votes

There are several places where AkUtilities.cs (part of the Unity-2019 integration) creates incorrect log messages.

These messages did not receive necessary updates when Wwise and/or Unity made changes to the settings panels.

An clear example is output from Line #650 in AkUtilites.cs

UnityEngine.Debug.LogWarning("Automatically added AkAudioListener to Main Camera. Go to \"Edit > Wwise Settings...\" to disable this functionality.");

The resulting log messages are obviously incorrect:

Automatically added AkAudioListener to Main Camera. Go to "Edit > Wwise Settings..." to disable this functionality.

The correct message should read

Automatically added AkAudioListener to Main Camera. Go to "Edit > Project Settings > Wwise Editor ..." to disable this functionality.

I tested Wwise's Log messages here on Linux, Windows x86_64 and Mac OS X (Big Sur.) 

Wwise outputs incorrect messages on all platforms.

asked Dec 15, 2020 in Feature Requests by Cory T. (110 points)

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