There are several places where AkUtilities.cs (part of the Unity-2019 integration) creates incorrect log messages.
These messages did not receive necessary updates when Wwise and/or Unity made changes to the settings panels.
An clear example is output from Line #650 in AkUtilites.cs
UnityEngine.Debug.LogWarning("Automatically added AkAudioListener to Main Camera. Go to \"Edit > Wwise Settings...\" to disable this functionality.");
The resulting log messages are obviously incorrect:
Automatically added AkAudioListener to Main Camera. Go to "Edit > Wwise Settings..." to disable this functionality.
The correct message should read
Automatically added AkAudioListener to Main Camera. Go to "Edit > Project Settings > Wwise Editor ..." to disable this functionality.
I tested Wwise's Log messages here on Linux, Windows x86_64 and Mac OS X (Big Sur.)
Wwise outputs incorrect messages on all platforms.