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Objects with MultiPositionType in WWise Game Object 3D Viewer

0 投票
I have several objects with multipositions in my project.

In game client, they sound perfectly, in every assigned position. but in WWise Game Object 3D Viewer they displayed as single unit only (at first assigned position, I guess)

Is it by design?

Regards,
最新提问 12月 8, 2014 分类:General Discussion | 用户: ILYA L. (190 分)

1个回答

+1 投票
 
已采纳
Yes, they are not supported in the Game Object 3D Viewer.
最新回答 12月 10, 2014 用户: Bernard R. (Audiokinetic) (35,110 分)
采纳于 12月 12, 2014 用户:ILYA L.
Thank you, Bernard.
Is this feature in TODO list? Any time estimation for it? It would be handy to have MultiPositionType objects displayed properly. We use this feature to voice our forests, about 2000 positions of 12 different events on the map. And, to our surprise, WWise handle all of them very fast.
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