Wwise 版本
- Sample Project
- Wwise SDK
- Wwise Unity 集成
- Wwise Unreal Integration
- Wwise 基础知识
- Wwise 帮助文档
其他文档
- Strata
- ReaWwise
- Audiokinetic Launcher
- Wwise Audio Lab
- Wwise Adventure Game
- GME In-Game Voice Chat
- Meta XR Audio
认证课程
- Wwise Fundamentals (2024.1)
- Wwise Interactive Music (2021.1)
- Wwise Performance Optimization (2023.1)
- Wwise Unity Integration (2023.1)
其他资源
- 网站
- 视频
- 插件
- 音频人脉网
- 问答
- 博客
This is an internal error. Contact Audiokinetic Support for further details.
Error while loading bank.
Wwise 帮助文档
Recommended resolution steps:Check for out-of-memory errors in the log and resolve them.Regenerate your SoundBanks and redeploy to the target console.Contact Audiokinetic Support. Ideally, capture a ProfilingSession.prof while reproducing the problem. (Refer to Saving the Capture Log for details.)
Failed creating source.
Wwise 帮助文档
Regenerate and recopy the SoundBanks.Contact Audiokinetic Support. Ideally, capture a ProfilingSession.prof while reproducing the problem. (Refer to Saving the Capture Log for details.)
The Opus hardware decoder halted for an unknown reason. The hardware will be reinitialized and all Opus sounds will restart. A glitch will be heard.Recommended resolution step:Contact Audiokinetic Support if this happens frequently.
Hardware accelerated audio decoding failed.
Wwise 帮助文档
The last audio decoding operation did not complete successfully. All hardware-accelerated voices that participated in this operation might starve or stop entirely.This error should not happen normally and may indicate a particularity in the audio source being decoded or a bug in Wwise itself. Contact Audiokinetic Support to resolve this issue.
Hardware Opus Decoder error. Sound killed.
Wwise 帮助文档
File menu, or by manually deleting the specific WEM file in the .cache folder.Use a different codec in the Conversion Settings.If this problem persists, contact Audiokinetic Support.
Look for new errors indicating invalid values on API calls.Contact Audiokinetic Support if the problem persists.
Invalid plug-in execution mode.
Wwise 帮助文档
This error means the listed Effect plug-in tried to force an invalid audio format change, either the number of channels or sample rate. This usually happens during plug-in development.Recommended resolution steps:Contact the plug-in vendor, or if you are the author, it's time to bring out the debugger.
The Mastering Suite plug-in encountered an error while registering to a Sound Engine callback function via AK::IAkGlobalPluginContext::RegisterGlobalCallback.Recommended resolution steps:If this problem persists, contact Audiokinetic Support.
The Mastering Suite plug-in encountered an error while unregistering a Sound Engine callback function via AK::IAkGlobalPluginContext::UnregisterGlobalCallback.Recommended resolution steps:If this problem persists, contact Audiokinetic Support.
Delete all .bnk and .wem files on the test console.Use a different codec in the Conversion Settings.If this problem persists, contact Audiokinetic Support.
Opus decoder failure.
Wwise 帮助文档
File menu, or by manually deleting the specific WEM file in the .cache folder.Use a different codec in the Conversion Settings.If this problem persists, contact Audiokinetic Support.
Opus hardware stopped responding.
Wwise 帮助文档
The Opus hardware decoder halted for an unknown reason. The hardware will be reinitialized and all Opus sounds will restart. A glitch will be heard.Recommended resolution steps:Contact Audiokinetic Support if this happens frequently.
Opus HW command failure. Sound will glitch.
Wwise 帮助文档
Opus HW command failure. <Error code> Sound will glitch.One Opus hardware-decoded sound failed to process properly. A glitch will be heard.Recommended resolution steps:Contact Audiokinetic Support if this happens frequently.
Plug-in initialization failure.
Wwise 帮助文档
Look for messages in the Debug log of the debugger.Read the documentation for this plug-in for information about specific constraints.Contact the plug-in vendor.
Plug-in ...
Wwise 帮助文档
This is a custom message from a third-party plug-in. Refer to the documentation on the specified plug-in for more information or contact the vendor. If the plug-in name appears as a number, it probably means the plug-in is not installed properly in the Authoring tool.
Plug-in ... Shareset ...
Wwise 帮助文档
This is a custom message from a third-party plug-in. Refer to the documentation on the specified plug-in for more information or contact the vendor. If the plug-in name appears as a number, it probably means the plug-in is not installed properly in the Authoring tool.
sceAudioOut2MasteringGetState failed.
Wwise 帮助文档
This is an internal error of the Mastering Suite functionality on PS5. Contact Audiokinetic Support for help to resolve this.
sceAudioOut2MasteringInit failed.
Wwise 帮助文档
This is an internal error of the Mastering Suite functionality on PS5. Contact Audiokinetic Support for help to resolve this.
sceAudioOut2MasteringSetParam failed.
Wwise 帮助文档
This is an internal error of the Mastering Suite functionality on PS5. Contact Audiokinetic Support for help to resolve this.