Wwise 版本
  • Sample Project
  • Wwise SDK
  • Wwise Unity 集成
  • Wwise Unreal Integration
  • Wwise 基础知识
  • Wwise 帮助文档

其他文档

  • Strata
  • ReaWwise
  • Audiokinetic Launcher
  • Wwise Audio Lab​
  • Wwise Adventure Game
  • GME In-Game Voice Chat
  • Meta XR Audio

认证课程

  • Wwise Fundamentals (2024.1)
  • Wwise Interactive Music (2021.1)
  • Wwise Performance Optimization (2023.1)
  • Wwise Unity Integration (2023.1)

其他资源

  • 网站
  • 视频
  • 插件
  • 音频人脉网
  • 问答
  • 博客
Install operation completed with errors.   Command failed: sh -c 'mkdir -p "/Wwise2023.1.7.8574";chown admin "/Wwise2023.1.7.8574";mkdir -p "/Library/Application Support/Audiokinetic";chown :_wwise_launcher "/Library/Application Support/Audiokinetic";chown -R admin "/Library/Application Support/Audiokinetic/Wwise 2023.1.7.8574";chmod -R ug+rwx,o+rx "/Library/Application Support/Audiokinetic";find ...
When I try to finish the last step, generating checked, there are always some unpleasant notifications, and the Cube never sound.I even tried all the versions available in the Audiokinetic launcher: 2024.1.5 8803, 2024.1.4.8780 and 2023.1.13.8732. This bug looks quite firm with all of them.Time ID Message Platform ParametersMessage 19:24:37 OverrideProjectExternalSourcesOutputPaths Override project ...
Wwise Version 2023.1.0 - Build 8367 After upgrading to this version of WWise, I have found that quite a number of audio files will not convert to Vorbis. (Remain Blue within Project Explorer) . I have confirmed this under the Conversion tab, Original vs. Converted Is this a known issue by chance? Thank you.
Elllooooo! It's very exciting updating to version 2023.1.1 of the Unreal Engine Wwise Integration plugin. Thank you for all your hard work! I would love to put a feature request in for GPU based simulation support with Wwise. Thank you, Martyn
Hi We are unable to get to audio come from the quest 3 headset for a PC VR windows build using UE5 and  wwise 2023.1.7.8574 So far the only way to get headset audio is to manually select it as system audio device from windows task bar. The build is for a windows game with the ability to switch to a VR mode Has any one had any luck with this? Here is the issue our programmer has sent me  ...
I am using the new Unity 6000 and the latest version Wwise 2023.1.7 I am able to play sounds in the Editor and when I build the app for iOS. When I build for Android (using Android Studio and latest version of Android 14) I get an error that the banks cannot be found. I was hoping that the build process will put the banks in the correct folder so Android can find them easily. Am I missing something?
This behavior has been identified as a new bug in Wwise 2023.1: we are working towards a fix: look for ticket number WG-69622 in Release Notes. Note that this bug does not affect earlier version of Wwise (2022.1 and below). I apologize, this was mistakenly posted. I will delete it.
I'm wondering when we might expect an update for 5.6 support / if that is needed The next minor versions of Wwise, 2024.1.6 and 2023.1.14, will introduce support for UE5.6. They are currently scheduled for release on July 2nd and 3rd, respectively.
hello. We are using WWISE 2022.1.9 for the game we are servicing, but we hope WWISE will support PS5 SDK 10.0 to support PS5. Is there a plan for this? We would also like to inquire about support plans for WWISE 2023. thank you
Hello all, Mac Studio 2023, latest version of Wwise here. I'm using the Wwise 101 course and even though at first connecting to remote platform was fine now I can't do it ! In remote connections, Mac shows up as Mac.Studio-lan, Status Not AVailable and IPAddress Local host
hello. We are using WWISE 2022.1.9 for the game we are servicing, but we hope WWISE will support PS5 SDK 10.0 to support PS5. Is there a plan for this? We would also like to inquire about support plans for WWISE 2023. thank you
At Wwise Tour Hilversum 2023, Simon Ashby mentioned that part of the five-year timeline for Wwise is transitioning from MFC (Windows-only) to GTK (cross-platform) for many reasons including most notably, so that Mac users can have a better user experience with a native app. Is that more of a 2028 thing or is there anything y'all can share about project timeline, potential future alpha/beta tests, ...
Hi I'm following the initial Wwise 301 lessons, but I'm encountering some issues connecting Wwise to the Wwise Adventure Game project in Unity. In Unity, I get the following error: ws://127.0.0.1:8080/waapi Connection refused. Meanwhile, in Wwise, when I try to connect to the remote platform, I receive the message "Status: different version 2023.1.1 v7" and the Wwise Adventure Game doesn't show up.
Wwise -> 2023.1.0.8367.2953 Unity -> 2022.3.5f1 Once I click Play in the Unity Editor, it shows up in Remote Connections but only while the Editor is running. - Connecting to the localhost IP doesn't work (even w/ port 24024) - Disabling Firewall - Trying a different Game Discovery port in both the Wwise and Unity Project Settings - Killing the adb.exe processes - Wwise Picker also connects just fine ...
Wwise and sdk Update version form 2022.1.1.8100.2644 to 2023.1.7.8574.3182. Log this error when generate soundbanks in wwise picker window: WwiseUnity: SoundBanks generation error: Wwise | v2023.1.7 | Build no.8574 | (C) 2006-2024. Audiokinetic Inc. All rights reserved. *** Loading Project *** ProjectLoad    Error    SourceControlFailed    Source ...
I'm on Lesson 1 in the course on the Wwise website, and after something I've done Soundbank Manager part just disappeared and I couldn't find it?? I'm pn Mac Studio 2023, Ventura 13.5.1 I found the answer
Hello everyone, I am fairly new to Wwise and have just started off with the Cube tutorial. When I try to connect Wwise to Cube, the Platform appears to be Unknown. It looks like this. I suppose this is the reason my log looks like this: I am using 2023.1.7.8574 version. I however successfully manage to connect Wwise to Cube. I wonder if this is going to cause problems later on throughout ...
Hello, newbie here! I deleted (manually) wwise because I was having problems exporting soundbanks (lesson 102). Now I'm trying to reinstall (mcOS 10.13.6 High Sierra) but the launcher gives me this problem.... Help please!!! "Command failed: sh -c 'mkdir -p "/Applications/Wwise 2023.1.0.8367";chown pippo "/Applications/Wwise 2023.1.0.8367";mkdir -p "/Library/Application Support/Audiokinetic";chown ...
Many thanks for any help! I am using Unreal 5.3.2 and Wwise 2023.1.0.2849_UE53
Since 2021.1 is not in active support (see Wwise Support Policy), this fix will however not be available unless you update to 2022.1 or 2023.1. A known workaround is to set your Windows DPI scaling value to a value below 200%, such as 175%.