Lesson 3

Table of Contents

Verify Your Virtual Voices

You’ve now learned how to manage voices and control exactly when a sound is allowed to play or not. A great method to check your priority settings is by setting the Max Voice Instance Limit extremely low and listen to whether the correct sounds are prioritized while playing. Therefore, let’s now set the Max Voice Instances limit to 10.

  1. From the Project menu, select Project Settings….

  2. Select the General tab.

  3. Select and hold your current platform’s Max Voice Instance slider and drag it down to 10.

  4. Click OK.

    To test this in game, you first need to generate SoundBanks.

  5. From the Views menu, select SoundBank Manager.

  6. Make sure you have selected your current Platform, Language and SoundBanks.

  7. Click Generate All.

If the limit seems extremely low, remember that the most important sounds are set to Continue to play, which means they will not be affected by this limit.


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