Wwise | Unity Tutorial - Dynamic Dialogue

Welcome to another Wwise tutorial, where you'll learn the basics of Wwise's Dynamic Dialogue system and implement dialogue into Unity. In addition, you'll learn how to stop, break, and pause playlists, as well as adding Dynamic Dialogue events into a playlist that is already playing.

Have any questions? Compose a comment below or send a tweet to my Twitter: https://twitter.com/CharaComposer.

Episode 1: https://youtu.be/ShMvpJ4eS-0
GitHub Code: https://github.com/cc-composer/widhid/blob/main/DynamicDialogue.cs

0:00 Introduction
0:25 Dynamic Dialogue Resources
1:28 Wwise
4:46 Unity Part 1 - Basic Implementation
5:19 Dynamic Dialogue Procedure
10:35 Unity Part 2 - Stopping, Breaking, and Pausing
13:00 Unity Part 3 - Adding Item to Playlist
14:20 Outro

1105 views

Related videos

01:11:59

Game Audio with Unity and Wwise Part 5: Position Types, States, Game Parameters and Blend Containers

01:14

Wwise Tutorial - Callbacks

01:29:45

Game Audio with Unity and Wwise Part 4: Random Containers, Switches and Basic Scripting

Related videos

01:11:59

Game Audio with Unity and Wwise Part 5: Position Types, States, Game Parameters and Blend Containers

5494 views
01:14

Wwise Tutorial - Callbacks

1752 views