Batch Game Audio Asset Export with Reaper and Wwise

Workflow inspired by : Christopher Tammik on ReaperBlog https://youtu.be/p7mvLzrfcfo

Scripts & Resources:
https://github.com/X-Raym/REAPER-ReaScripts
https://reaper.hector-corcin.com/

489 views

Related videos

13:26

Wwise & Unity - Ambient Areas and Ignored Areas as arrays.

10:21

Wwise and Unity - Controlling ambient areas with ignored areas.

27:14

Wwise & Unity - Game Audio Basics Tutorial

Related videos

13:26

Wwise & Unity - Ambient Areas and Ignored Areas as arrays.

835 views
10:21

Wwise and Unity - Controlling ambient areas with ignored areas.

1331 views