Wwise Midi Tutorial - New Super Lucky's Tale Foxberry Timer Musical Midi Magic

Last year I had the pleasure of designing the musical melody for the Foxberry timer countdown challenges in New Super Lucky's Tale.

There were a few unique challenges for designing this melody:
Each Foxberry Timer was a different length.
That length was determined at run time depending on how difficult the challenges algorithm calculated it to be.
The music can occur at any time over any melody in a wide array of musical keys and time signatures.

Luckily, we had the power of Wwise and Wwise midi to provide the solution!

This video shows my workflow from creating the melody, exporting the samples from Ableton, exporting the midi, chopping up the samples in Reaper, importing it all into Wwise and hooking it up to work at any time for all the different Foxberry Timer lengths.

If you've ever considered using Wwise midi this will be a perfect resource as a basic guide on triggering your music in Wwise for the music of your game.

I love how things have come full circle. Midi was used heavily out of necessity when I started gaming in the DOS era and here I am 30 years later relying on it in a sophisticated modern tool like Wwise to trigger dynamic music. The possibilities of creative uses of the Wwise Midi system are enormous and I hope this triggers some brilliant musical ideas for your projects :)

1255 views

Related videos

23:07

Wwise & Unreal | RTPC's

12:15

Streets of Rage 4 - Behind the Music

17:21

Wwise & Unreal | Adding 3D Audio With Attenuation

Related videos

23:07

Wwise & Unreal | RTPC's

6746 views
12:15

Streets of Rage 4 - Behind the Music

64542 views