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00001 /******************************************************************************* 00002 The content of this file includes portions of the AUDIOKINETIC Wwise Technology 00003 released in source code form as part of the SDK installer package. 00004 00005 Commercial License Usage 00006 00007 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology 00008 may use this file in accordance with the end user license agreement provided 00009 with the software or, alternatively, in accordance with the terms contained in a 00010 written agreement between you and Audiokinetic Inc. 00011 00012 Apache License Usage 00013 00014 Alternatively, this file may be used under the Apache License, Version 2.0 (the 00015 "Apache License"); you may not use this file except in compliance with the 00016 Apache License. You may obtain a copy of the Apache License at 00017 http://www.apache.org/licenses/LICENSE-2.0. 00018 00019 Unless required by applicable law or agreed to in writing, software distributed 00020 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES 00021 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for 00022 the specific language governing permissions and limitations under the License. 00023 00024 Version: <VERSION> Build: <BUILDNUMBER> 00025 Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc. 00026 *******************************************************************************/ 00027 00028 // IAkMotionMixBus.h 00029 00030 #ifndef _IMOTIONBUS_H 00031 #define _IMOTIONBUS_H 00032 00033 #include <AK/SoundEngine/Common/AkSoundEngine.h> 00034 #include <AK/SoundEngine/Common/AkCommonDefs.h> 00035 #include <AK/SoundEngine/Common/IAkPlugin.h> 00036 00037 class IAkMotionMixBus : public AK::IAkPlugin 00038 { 00039 public: 00040 virtual AKRESULT Init(AK::IAkPluginMemAlloc * in_pAllocator, AK::IAkGlobalPluginContext * in_pContext, AkPlatformInitSettings * io_pPDSettings, AkUInt8 in_iPlayer, void * in_pDevice = NULL) = 0; 00041 00042 virtual AKRESULT MixAudioBuffer( AkAudioBuffer &io_rBuffer ) = 0; 00043 virtual AKRESULT MixFeedbackBuffer( AkAudioBuffer &io_rBuffer, AkReal32 in_fVolume ) = 0; 00044 virtual AKRESULT RenderData() = 0; 00045 virtual void CommandTick() = 0; 00046 virtual void Stop() = 0; 00047 00048 virtual AkReal32 GetPeak() = 0; 00049 virtual bool IsStarving() = 0; 00050 virtual bool IsActive() = 0; 00051 virtual AkChannelMask GetMixingFormat() = 0; 00052 virtual void SetMasterVolume(AkReal32 in_fVol) = 0; 00053 00054 virtual void StartOutputCapture(const AkOSChar* in_CaptureFileName) = 0; 00055 virtual void StopOutputCapture() = 0; 00056 }; 00057 #endif
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