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◆ GetObjectObstructionAndOcclusion()
Get a game object's obstruction and occlusion levels. - See also
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- Returns
- AK_Success if succeeded, AK_IDNotFound if the game object was not registered
- Parameters
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in_EmitterID | Associated game object ID |
in_ListenerID | Listener object ID |
out_rfObstructionLevel | ObstructionLevel: [0.0f..1.0f] |
out_rfOcclusionLevel | OcclusionLevel: [0.0f..1.0f] |
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