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Wwise SDK 2022.1.13

◆ CalculateSlope()

float AK::SpatialAudio::ReverbEstimation::CalculateSlope ( const AkAcousticTexture texture)

This is used to estimate the line of best fit through the absorption values of an Acoustic Texture. This value is what's known as the HFDamping. return Gradient of line of best fit through y = mx + c.

Definition at line 50 of file AkReverbEstimation.h.

References AkAcousticTexture::fAbsorptionHigh, AkAcousticTexture::fAbsorptionLow, AkAcousticTexture::fAbsorptionMidHigh, and AkAcousticTexture::fAbsorptionMidLow.

Referenced by EstimateHFDamping().


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