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Creating a Binding to Modify a Specific Object Property Value

You can create Control Surface bindings to target specific object property values in the Project. This can be useful when you want to attach a controller assignment to objects such as Game Parameters.

To create a binding that controls a Game Parameter simulation value:

  1. Open a Control Surface Session in one of the following ways:

    In the Project Explorer:

    1. Open the Sessions tab and double-click the desired Control Surface Session. The session opens in an Object Tab.

    2. Click the activation icon (). The session is loaded and activated.

    From the menu bar:

    1. Click Views > Utilities > Control Surface Bindings. The Contorl Surface Bindings view opens.

    2. Click the selector button [>>] and select the desired session. The session is loaded and activated.

  2. Select the Global group.

  3. Click Add & Learn Binding.

    The binding entry is added and the color of the Learn button changes to green, which indicates that the button is activate.

  4. Select the Property/Command in one of the following ways:

    • Click the Game Parameter's simulation value in the Transport Control.

    • Click the selector button [>>] and browse for the Property:

      1. In the contextual menu, click Object Properties.

      2. Select Games Syncs > Game Parameter > Simulation Value.

      3. Click OK.

  5. Use the hardware control desired for the binding.

    The Learn button is deactivated, and the binding is created and ready.


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