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Wwise SDK 2022.1.11
AkAudioBuffer Class Reference

#include <AkCommonDefs.h>

Public Member Functions

 AkAudioBuffer ()
 Constructor. More...
 
AkForceInline void ClearData ()
 Clear data pointer. More...
 
AkForceInline void Clear ()
 Clear members. More...
 
Channel queries.
AkForceInline AkUInt32 NumChannels () const
 Get the number of channels. More...
 
AkForceInline bool HasLFE () const
 Returns true if there is an LFE channel present. More...
 
AkForceInline AkChannelConfig GetChannelConfig () const
 
Interleaved interface
AkForceInline void * GetInterleavedData ()
 
void AttachInterleavedData (void *in_pData, AkUInt16 in_uMaxFrames, AkUInt16 in_uValidFrames)
 Attach interleaved data. Allocation is performed outside. More...
 
void AttachInterleavedData (void *in_pData, AkUInt16 in_uMaxFrames, AkUInt16 in_uValidFrames, AkChannelConfig in_channelConfig)
 Attach interleaved data with a new channel config. Allocation is performed outside. More...
 

Deinterleaved interface

void * pData
 Start of the audio buffer. More...
 
AkChannelConfig channelConfig
 Channel config. More...
 
AkUInt16 uMaxFrames
 Number of sample frames the buffer can hold. Access through AkAudioBuffer::MaxFrames(). More...
 
AKRESULT eState
 Execution status. More...
 
AkUInt16 uValidFrames
 Number of valid sample frames in the audio buffer. More...
 
AkForceInline bool HasData () const
 Check if buffer has samples attached to it. More...
 
AkSampleTypeGetChannel (AkUInt32 in_uIndex)
 
AkSampleTypeGetLFE ()
 
void ZeroPadToMaxFrames ()
 
AkForceInline void AttachContiguousDeinterleavedData (void *in_pData, AkUInt16 in_uMaxFrames, AkUInt16 in_uValidFrames, AkChannelConfig in_channelConfig)
 Attach deinterleaved data where channels are contiguous in memory. Allocation is performed outside. More...
 
AkForceInline void * DetachContiguousDeinterleavedData ()
 Detach deinterleaved data where channels are contiguous in memory. The address of the buffer is returned and fields are cleared. More...
 
bool CheckValidSamples ()
 
void RelocateMedia (AkUInt8 *in_pNewMedia, AkUInt8 *in_pOldMedia)
 
AkForceInline AkUInt16 MaxFrames () const
 
static AkUInt32 StandardToPipelineIndex (AkChannelConfig in_channelConfig, AkUInt32 in_uChannelIdx)
 

Detailed Description

Audio buffer structure including the address of an audio buffer, the number of valid frames inside, and the maximum number of frames the audio buffer can hold.

See also

Definition at line 453 of file AkCommonDefs.h.


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