Version

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Wwise SDK 2023.1.3
ak.wwise.core.profiler.gameObjectRegistered

Sent when a game object has been registered.

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Name Type Description
time * integer The time at which the game object was registered. This is the elapsed time in milliseconds since the initialization of the sound engine.
Integer 32-bit. Range: [-2147483648,2147483647]
gameObjectId * integer The game object ID for the entry.
A game object ID, unsigned integer 64-bit. Range: [0,18446744073709551615]
gameObjectName * string The game object name for the entry.

(Required *)

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See Also

Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.


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