Version
Wwise SDK 2023.1.6
|
Retrieves the game objects at a specific profiler capture time.
Name | Type | Description |
---|---|---|
time * | one of: | The time in milliseconds to query for game objects. |
integer | Range: [0,*] | |
string | Identify one of the global profiler cursors. Possible values:
|
(Required *)
Name | Type | Description |
---|---|---|
return * | array | An array of objects containing game object data. |
return [...] | object | The game object and its registration data. |
return[...].id | integer | The ID of the game object. Unsigned Integer 64-bit. Range: [0,18446744073709551615] |
return[...].name | string | The name of the game object. |
return[...].registrationTime | integer | The time at which the game object was registered. Integer 32-bit. Range: [-2147483648,2147483647] |
return[...].unregistrationTime | integer | The time at which the game object was unregistered. Integer 32-bit. Range: [-2147483648,2147483647] |
(Required *)
Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise