Version

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Wwise SDK 2023.1.4
AK::IAkGameObjectPluginInfo Class Referenceabstract

Game object information available to plugins. More...

#include <IAkPlugin.h>

Public Member Functions

virtual AkGameObjectID GetGameObjectID () const =0
 Get the ID of the game object. More...
 
virtual AkUInt32 GetNumEmitterListenerPairs () const =0
 
virtual AKRESULT GetEmitterListenerPair (AkUInt32 in_uIndex, AkEmitterListenerPair &out_emitterListenerPair) const =0
 
virtual AkUInt32 GetNumGameObjectPositions () const =0
 
virtual AKRESULT GetGameObjectPosition (AkUInt32 in_uIndex, AkSoundPosition &out_position) const =0
 
virtual SoundEngine::MultiPositionType GetGameObjectMultiPositionType () const =0
 
virtual AkReal32 GetGameObjectScaling () const =0
 
virtual bool GetListeners (AkGameObjectID *out_aListenerIDs, AkUInt32 &io_uSize) const =0
 
virtual AKRESULT GetListenerData (AkGameObjectID in_uListener, AkListener &out_listener) const =0
 
virtual AKRESULT GetDistanceProbe (AkGameObjectID in_uListener, AkWorldTransform &out_position) const =0
 

Protected Member Functions

virtual ~IAkGameObjectPluginInfo ()
 Virtual destructor on interface to avoid warnings. More...
 

Detailed Description

Game object information available to plugins.

Definition at line 101 of file IAkPlugin.h.


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