AK::IAkPluginServiceAudioObjectPriority Class Referenceabstract

#include <IAkPlugin.h>

Inheritance diagram for AK::IAkPluginServiceAudioObjectPriority:

Public Member Functions

virtual void GetPriorities (AkAudioObject **in_ppObjects, AkUInt32 in_uNumObjects, AkPriority *out_pPriorities)=0
 Populates out_pPriorities with playback priorities for objects in in_ppObjects. More...
virtual void SetPriorities (AkAudioObject **io_ppObjects, AkUInt32 in_uNumObjects, AkPriority *in_pPriorities)=0
 Sets the playback priority of each of the in_uNumObjects audio objects in io_ppObjects from in_pPriorities. More...

Protected Member Functions

virtual ~IAkPluginServiceAudioObjectPriority ()
- Protected Member Functions inherited from AK::IAkPluginService
virtual ~IAkPluginService ()

Detailed Description

Interface for the audio object priority service, to retrieve and update playback priority on audio objects. Playback priority of the audio object may be used by the audio endpoint when there are more audio objects than the available hardware objects to determine which audio objects should be mixed as hardware objects in priority and which can be mixed to a lower resolution 3D bed.

See also

Definition at line 1696 of file IAkPlugin.h.

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